
Advance Wars 2: Black Hole Rising

Advance Wars 2: Black Hole Rising
Game Boy AdvanceAbout Advance Wars 2: Black Hole Rising
Lead the allied nations of Macro Land against a new Black Hole invasion in this turn-based strategy sequel. Plan unit movements, protect your army, and adapt to mission objectives that extend beyond simply defeating every enemy. The campaign offers more freedom to choose missions, with enemy installations such as Black Cannons adding tactical problems to solve. New elements build on the first Advance Wars while keeping careful planning at the center of play.
- Platform
- Game Boy Advance
- Genre
- Strategy · Turn-based
- Release year
- 2003
Keyboard controls
| A / B | ZX | L / R | QE |
|---|---|---|---|
| Start | Enter | Select | V |
| DPAD | ↑↓←→ | ||
| Quick save | 1 | ||
| Quick load | 2 | ||
| Save slot | 3 | ||
Related games
Advance Wars
Command an army in turn-based battles where positioning and the order of your actions can decide the outcome. Advance Wars introduces its systems through Field Training before sending you into a campaign of tactical missions. Different objectives include eliminating opposing forces or capturing an enemy headquarters. Commanding officers add personality to the conflict, while War Room challenges and a map editor offer ways to explore the strategy beyond the campaign.
Fire Emblem
Known as The Blazing Blade, this Game Boy Advance adventure follows Lyn, Eliwood, and Hector through a conflict in Elibe. Guide a growing cast of allies across grid-based battlefields, using their different classes and equipment to meet each chapter's objectives. Character relationships sit alongside tactical decisions, and fallen units can be lost permanently. The result is a strategy role-playing campaign where protecting individual allies matters as much as advancing toward victory.
Fire Emblem: The Sacred Stones
Join Eirika and Ephraim as they gather allies following Grado's invasion of their kingdom, Renais. The Sacred Stones combines grid-based tactical battles with character growth, support conversations, and branching class promotions. An overworld map and optional battles give you opportunities to develop your army between story chapters. As in other Fire Emblem adventures, permanent losses make positioning and protecting vulnerable units important parts of each encounter across the continent of Magvel.
Final Fantasy Tactics Advance
Lead Marche and a growing clan through the world of Ivalice after a mysterious book transforms his surroundings. Final Fantasy Tactics Advance centers on missions and tactical battles across isometric maps, with jobs and equipment shaping each unit's abilities. Judges enforce changing laws that influence your choices in combat. Recruiting allies and developing their skills supports a story about Marche's attempt to understand this unfamiliar world and find a way home.



